Participants are expected to stay in the seminar house during the workshop period.
Gary Rosenzweig's ActionScript Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript , the programming language behind Flash Professional CS5. Readers will master all the basics of ActionScript programming by building 16 robust games. Some interesting research papers and links on the difficulty of programming a Stratego game. Learning to Play Stratego with Convolutional Neural Networks. Movers & Shakers is used as a research tool to explore how a social component influences experiences in serious games. In addition subversive game design elements are implemented in the game to foster the players’ thinking process and to get them out of unquestioned routines. Puzzledice is a set of tools and programming libraries for.
Each computer in a distributed system must have a concept of time relative to the other computers in the system and an efficient means to convey this time to the system in order to provide synchronization between the processes.
There are many factors involved with maintaining time consistency in a distributed system. Investigate the implementation of timing throughout a distributed system and the various protocols available to implement synchronizing.
This could include researching the timing behavior of commonly used programming languages and system. Because timing is very critical with real-time systems, the project could naturally include a section on the tools and software available for implementing real-time applications and their approach to timing.
Topic 2 Distributed computing provides a means for complex problems to be solved efficiently and quickly by dividing the work among the processors in the system. This concept is interesting because of its ability to increase the power of computing.
What is even more interesting is the application of distributed computing. Investigate a set of interesting applications in which distributed computing is used in industry.
In each case, one could discuss the particular protocols, security issues, and benefits along with an overview of the system implementation. Topics of discussion could include the basic Kernel structure, the upper layer services supplied, and the evolutionary basis for the operating systems current structure.
Exploring the structural evolution of this system helps to reveal the basis for many of the modern operating system design techniques. Both the good and the bad characteristics of this software have contributed to our understanding of how to architect an operating system.
From a graduate study perspective, this is an excellent operating system to study. There exists a large body of information related to the detailed structure of the LINUX operating system and its history.
Such detailed information is not readily available for commercial software packages. The ability to explore the source code and its historical development presents a rare opportunity for students to study an evolutionary operating system development project from the beginning.
While the total body of information concerning this operating system is far too large for a single term project, selective study of one of the suggested topics is feasible.
The subject matter is certainly one of interest to our current field of study and would benefit a student's understanding of operating systems and their evolution greatly.
Topic 4 Write a term paper on Internet Security and Firewalls. With software being developed in a distributed environment, it is important for a company to have data security, and to have the data accessible to all members of a team.
Studying firewalls and Internet security should provide insight into what details are needed to produce a secure environment. By researching these subjects, you could gain a greater understanding of firewalls and security issues related to the Internet.
This topic relates to this course in reference to security issues of operating systems. Determine how CORBA fits into an operating system and the specific details of what it takes to implement it. This topic relates to distributed operating systems because it is a means to provide interoperability between applications in a distributed environment.
Topic 6 The Berkeley Network of Workstations NOW project seeks to harness the power of clustered machines connected via high-speed switched networks.Good papers about the development of the video game industry? Computer and Video Game Research. Share. Popular for example does it need a specific programming skills or something like.
MCV brings you the latest news, interviews and opinions from the games industry. Relevant Research, Papers, and Presentations. The following links are to items of interest that have been written or presented by members of the AI Game Programmers Guild.
Research on game programming started almost immediately after the advent of computers, and numerous technological advances of search algorithms, planning, machine learning, and collaborative problem solving have been made with the aim of creating strong game-playing programs.
May 18, · Video Game programming research topic Mini Spy. Any suggestions what topic should I research? What's a good tool . This is a bookdown version of the course notes for R Programming for Research, Colorado State University, Fall On a sheet of paper, and talking with your partner, decide how the two of you would design a plot to explore and present this relationship.
The standard time for a soccer game is 90 minutes. In the World Cup, all teams.